RUST

Posted: March 15, 2012 in model, prop
Tags: , ,

Texture plays a big role in the world of ‘Drab Future’. I’ve been paying special attention to making everything gritty and dirty. Weathering surfaces, so that nothing feels new and clean.


The work-in-progress power glove gauntlets for John Henry’s costume.

I wrote a long post about the process of weathering rust over on my personal blog;
via RUST.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s