Posts Tagged ‘weathering’


Posted: March 15, 2012 in model, prop
Tags: , ,

Texture plays a big role in the world of ‘Drab Future’. I’ve been paying special attention to making everything gritty and dirty. Weathering surfaces, so that nothing feels new and clean.

The work-in-progress power glove gauntlets for John Henry’s costume.

I wrote a long post about the process of weathering rust over on my personal blog;
via RUST.